ENTITLED


Academic Project, Industrial Design Masters Studio 

Advisors: Andy Law, Agatha Haines


Services: Industrial Design, Participatory Design, Design Research; Climate & Sustainability


Entitled uses gamification strategies to raise awareness about the gendered impacts of climate change by elucidating the disparity between men and women in underprivileged communities of the Global South.


Women are subjected to increased inequality in situations of a natural disaster—unequal distribution of food, child marriage, domestic violence, rape and harassment are experienced disproportionately.

Using everyday chores as prompts, the game sheds light upon socially constructed gender roles and stereotypes expected of women in a time of crisis which further exacerbate their lack of agency and chance for survival.


Making of the game

The concept is inspired by a game of snakes and ladders where players roll dice and move as many steps forward leading to an upward ladder or a downward snake. In this game, there are different situations on the 4 x 4 grid. Each situation is born out of thorough research and reflects gender bias and inequality faced by women during a climate crisis. This makes it impossible for them to reach point B or if they do, then with a number of challenges and obstacles along the way, making it a visceral map of inequities.


Entitled was envisioned as a two part project that would both help educate the general public about the invisible ties between climate change and gender as well as be used as a tool for self realization and empowerment for women and young girls in displacement camps.